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Update 25 Jan, 2016: Scott Cawthon has pulled FNAF World from sale and is offering indefinite refunds.
This story just keeps getting weirder. Releasing his game a month early, Scott Cawthon initially apologised for the state FNAF World was in, saying he had ignored key features that should have been available. He said he would continue to work on the game and update it with these things for free, as well as expand it in general. However, he has now pulled the game from sale while he works on it and has told Valve to allow customers to get a refund no matter how much time is on the clock. When it does re-release, it will be completely free and significantly upgraded.

The announcement was made via the FNAF 4 Steam page, where Scott had this to say:
"Even though the game had a 'Very Positive' rating with 87%, I was not satisfied with the reviews and ratings it was getting. I'm still going to work on FNaF World and polish it up. I'm busy creating a fully 3D overworld for the game. When I'm ready to update the game, I will replace the demo currently on GameJolt with the full game. From this point forward, the game will always be free."
As well as those promised additions and upgrades, he urged anyone who had bought it to refund, no matter how much they had enjoyed it. It's a fairly extreme measure, even by the standards of friendly indie developers. Even with Cawthon's legendarily quick development time, throwing away all that time and money isn't cheap or easy. Still, a great gift to a playerbase that was certainly frustrated with the latest entry, if not wholly negative. Have a look at the full statement here.
 
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