This is going to sound extremely stupid - the money was alot.
Like - ALOT ALOT.
And for the life of me, because it's WeMod, I can't figure out how to mess with the values even using Cheat Engine myself.
So - long story short - how do I get rid of the MILLION dollars?
Just like with RE2 Remake - I would like to suggest a damage multiplier if possible.
Instant kills are a little too over powered, but I don't mind still struggling a tad either.
It's just a shame it still takes 5+ headshots for one guy.
Run speed.
Is there a way to increase the run speed incrementally without effecting other gameplay aspects?
EDIT
I also suggest adding "Increased Drop Chance" - there is a value that can be changed on weapons that increases the drop chance of rare items.
Risk of Rain 2 Trainer March 2019
Steam Platform
Game Version 4811921
Tested several times - At Main Menu and In Game.
Activation of any cheat crashes the game as soon as a match is started.
Range Gauge does not work.
Everything else seems to.
Hope you can fix this soon.
In-fact, it causes a problem other than not working.
Once the gauge is drained - it doesn't allow it to refill.
Hey man, I was wondering if it's possible to add a "balancing" act to your trainer for this game.
Alot of us know that the damage scale for weapons is ridiculously low, with some zombies taking an entire magazine to kill.
Most guys would add an "Instant Kill" button (no thanks), but what I...
Same problem here.
I haven't used a trainer in a while and wanted to use one for Prey.
Nothing but windows tone for every button press.
Newest version of the game and newest version of the trainer.
I will restart the game and such to try out different ideas, but this is a rather serious problem...
Is it possible to manipulate item drops through single player using the trainer? If the game has a value that can be changed for item drop, why not change it?
I would also like to REQUEST a new feature to the trainer.
Mega Damage
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