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WeMod_Chris

WeMod Community Manager
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I know mate, it wasn't meant as criticism more feedback. I've supported a lot of trainer sites over the years including supporting maf for over 5 years. your app gives me no incentive to donate because the prices are simply out of reach. If I can donate to maf on patron who is gonna be making the trainers and posting them here why would I explore the payment feature within your app. There is an affordable middle ground that would make supporters of things like myself feel more engaged in the platform and more like my voice made a difference more like my money was well spent.


Currently, I feel a +1 on a maf thread, which costs nothing, is worth more than spending $50 on your app and getting to vote 100 times. As a consumer, I believe my vote should feel like it matters especially if I'm paying for it and even better if I'm not.

Anyway like I said I think the app is great and hope you can understand i come from a goodplace with honest feedback.
Sorry, guess I misunderstood. We agree that Pro members don't have a big enough say which is why we are reworking the voting system to provide them with considerably more votes.
 

mukusdose

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After i tested WeMod, i must say


- You scan my computer for games, I do not want to know what else
- An unnecessary and bad coin system
- There are trainer collections that offer more for a lot less money
- The added functions for pro members are ridiculous for such a price

I know the trainers costs time and MAF works and has a life, but it's too bad what he gives up now.
 

Ragabonz

The Beard
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Mukusdose the only thing changing is the platform. Maf will continue to make trainers. And as chris Just explain a few messages ago they are overhauling the coin system! which is great news to my ears tbh! i love how smooth and easy it is to use if im being honest!
 

Firestar4500

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Ugh i loved this site for its trainers.. but this news of partnering with a bunch of loonies who lock 99% of the options behind "pro" is a terrible idea. I wonder how much MAF sold out to them for.
agree, and the app seems to have problems finding games installed by steam, i am currently playing Xcom2 WotC, Mrantfun's trainer works fine, but the one listed on the WeMod app, well, the app is saying WotC isn't installed so i cant use it

it also dosn't help that only popular games seem to get trainers on WeMod, meaning we will be out of luck for the unpopular ones
 
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WeMod_Chris

WeMod Community Manager
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Ugh i loved this site for its trainers.. but this news of partnering with a bunch of loonies who lock 99% of the options behind "pro" is a terrible idea. I wonder how much MAF sold out to them for.

What options are you referring to? All cheats in WeMod are free to use. Nothing is changing with MAF, he is going to continue working on games just as he is now except they will be posted to WeMod instead of individual trainers.
 

RenepogeL

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What options are you referring to? All cheats in WeMod are free to use. Nothing is changing with MAF, he is going to continue working on games just as he is now except they will be posted to WeMod instead of individual trainers.

Yeah, you say that, but this isn't our first rodeo. We've heard that from people before. We know that it changes and greed wins. It starts just the way you're saying, and then bit by bit it becomes a payment required system. It's why you keep having to defend your product here, people have heard all this sort of thing before.

Look, I'm old, (somewhat grouchy), and I'm always resistant to change. I've been here, supporting MAF for literally years. I've given him my money. I've gifted him games he didn't have. I've done all of this because he showed his integrity early on, and to some people that matters more than rhetoric. You have a bunch of people in this thread reporting problems with your platform already, and you're promising change. That's awesome. It's good that you plan to fix issues people are having or have had. But don't think for a minute that all your good intentions won't be eroded bit by bit until you start hiding things behind a paywall. We've all seen it happen before, too many times over. That is why people are over all not jumping up with joy here.

I get the positives for MAF that have already been pointed out earlier in this thread. I support them 100%, he deserves better than he gets. Always has. (Eat shit Game-Copy-World!) As he's asked earlier in the thread for us to give it a chance, I will. I trust the guy. I'll stand by what he wants to do, and continue to back him. And when this all turns to shit later on, when you guys inevitably go back on your word and start putting features behind a paywall, I'll enjoy the return to this site and the old way of doing things, and return to giving him my money.

One last thing I wanted to include while I was making my contribution to the thread:

I want to give MAF my sincere thanks for all that he's done for all these years for us. You're unreal mate, thank you for everything. With you 100% through this new change, and will be behind you even after.
 

PikkuJeesus

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I got your program..Why in heck does it just install itself to place I don't want?
I have little problems with programs that don't even ask where they are supposed to be installed.

Hope MAF gets more monetary love, because that - in Finland we call your admin, staff member and all other friends of us thingie, we call it "runkkurinki". You are just calling yourself heros in that community of yours.
Hope to god no-one says anything else.
 

WeMod_Chris

WeMod Community Manager
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there is a WoTC on wemod, but your app keeps saying my game isnt installed even though I have it up

maybe its cause i am running it on steam and it uses the Xcom2 and it goes to a launcher to pick either base or WoTC I dont know, but a few others have that same problem, and they dont use launchers
If you are still having issues with this search for Xcom2 wotc under the game tab, select the trainer then click fix in the top right then go here(C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64) and pick the exe Xcom2. You will still need to launch the game through steam then alt-tab and click play in WeMod once wotc has loaded.
 

JoeMommasFat

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What options are you referring to? All cheats in WeMod are free to use. Nothing is changing with MAF, he is going to continue working on games just as he is now except they will be posted to WeMod instead of individual trainers.
I downloaded your "trainer" for This War Of Mine. And literally EVERY option to enable a cheat was 100% Locked behind "Upgrade to Pro". As is all your trainers, you offer very select few cheats for people to use, if any at all. No idea why MAF would agree to this partnership since he does a good enough job at releasing and updating trainers to require a partnership with WeMod. Perhaps its financial reasons, i'd love to donate myself to MAF had i have the disposable income. But part-time working college student doesn't leave much wiggle room.
 

Nfx

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Its true the only thing that changed in usage is that you can launch all of the trainers directly from one EXE. But the voting or requesting for updates or added features is completely different on WeMod. So do we keep on requesting stuff here regarding MAFs trainers, or do we need to follow the WeMod system ? As a user mentioned in the chit-chat before there is somewhat of a money barrier to do stuff like that- Tokens. In all fairness you can acquire them via the WePoints, which you can earn via completing something like quests/objectives.
However they can only get you so many points as to what i have seen (i do not know if these will be updated/renewed every now and then when you have completed the current ones). So isn't it a bit restricting to for something like a update request to be put behind what many would consider a pay wall (as you can buy the WePoints required to purchase tokens), i get feature requests as its making the mod-creator do more work instead of sustaining the functionality of existing code.

I still want to know how engaging things can stay with this collaboration ?
 

WeMod_Chris

WeMod Community Manager
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I downloaded your "trainer" for This War Of Mine. And literally EVERY option to enable a cheat was 100% Locked behind "Upgrade to Pro". As is all your trainers, you offer very select few cheats for people to use, if any at all. No idea why MAF would agree to this partnership since he does a good enough job at releasing and updating trainers to require a partnership with WeMod. Perhaps its financial reasons, i'd love to donate myself to MAF had i have the disposable income. But part-time working college student doesn't leave much wiggle room.
All cheats can be activated using hotkeys regardless if you are Pro or not.
 

Ronhis

Catman
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Just saw a comment that member playing kingdom come could not use wemod trainer as site was down? Does that mean to use, we have to have an active internet on to verify and also hope the site its on does not crash or trainer will stop working?
 

belko

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@Ronhis You can play with WeMod without internet, but first use internet to install it and update the app and games trainer.
Then you can use trainer without internet.

"Better pay this then fortnite"
 

RenepogeL

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So here's a question:

MAF has more trainers made for more games on this site than you guys seem to have on your platform. There's loads of games that he has trainers for, that you guys haven't got.

If he's copying over all his trainers, then does that mean that your library of supported games is going to be expanded to accommodate all of his trainers? Or are only a selection of his trainers being added so that your request system isn't short-circuited?

Is this the reason behind your repeated statement that you're reworking your request system?

Because if all of his trainers are added, then you can say goodbye to every requested game in your ridiculous trainer request system, as he's already made all of them at some point, and this site seems to support way more games than WeMod does... It's an interesting point that I haven't seen addressed yet.
 

WeMod_Chris

WeMod Community Manager
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So here's a question:

MAF has more trainers made for more games on this site than you guys seem to have on your platform. There's loads of games that he has trainers for, that you guys haven't got.

If he's copying over all his trainers, then does that mean that your library of supported games is going to be expanded to accommodate all of his trainers? Or are only a selection of his trainers being added so that your request system isn't short-circuited?

Is this the reason behind your repeated statement that you're reworking your request system?

Because if all of his trainers are added, then you can say goodbye to every requested game in your ridiculous trainer request system, as he's already made all of them at some point, and this site seems to support way more games than WeMod does... It's an interesting point that I haven't seen addressed yet.
Steam alone has over 30k games with more than 5k games added this year alone. MAF's library is big but is well short of having every game on steam then you have UPlay, Gog, Origin, and every other DRM. WeMod currently has 29487 titles registered in our system so even if he ports every trainer to WeMod there is still a lot of new trainers that can be made, not to mention the amount of time it will take to update over 2k games. Look how many requests are still being made here every day.
 

hghghjkj

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how do i install this stupid thing. keeps saying failed to download
 

RenepogeL

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Steam alone has over 30k games with more than 5k games added this year alone. MAF's library is big but is well short of having every game on steam then you have UPlay, Gog, Origin, and every other DRM. WeMod currently has 29487 titles registered in our system so even if he ports every trainer to WeMod there is still a lot of new trainers that can be made, not to mention the amount of time it will take to update over 2k games. Look how many requests are still being made here every day.

I love the way you didn't answer any of the questions I asked there, nice one. Let me rephrase in case you didn't catch it the first time:

Will all the trainers created by MAF for games that your platform does not already support, be added to the platform, thus expanding your library of supported games?

It's a valid and pretty important question too, because if your answer is yes, they will be added, then your platform suddenly expands the number of games that are supported, and quickly. That will have a major impact on your request system, and on your sales of these coin things and "PRO" Memberships now won't it. Which is why I asked you, if that was the reason you're "revamping" your request system. But all you did was dodge every question.

Here's your current games request list below. I've added a green tick for every game in your request queue that's already been done by MAF.


Isn't interesting that you dodged the questions, when you consider that having these games added to your supported games list in the future requires the votes of people, who (in your mind hopefully) will spend real money in order to be able to vote for them. Is that why you didn't answer? Trying to prevent some losses to revenue perhaps? Should be interesting to see if that pictured list of games are all suddenly supported in the coming weeks, or if you keep them there.

Yeah, this is going great.
 
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It's a shame that i have spend money to vote a game that might not be updated because of all the other games that being voted on, sorry maf but this is shady as, time to go back to the old days of cheat engine sheets or a different trainer maker, just another program like cheat happens (yes i know it takes time and commitment)
 
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