Just like with RE2 Remake - I would like to suggest a damage multiplier if possible.
Instant kills are a little too over powered, but I don't mind still struggling a tad either.
It's just a shame it still takes 5+ headshots for one guy.
Is there a way to increase the run speed incrementally without effecting other gameplay aspects?
I also suggest adding "Increased Drop Chance" - there is a value that can be changed on weapons that increases the drop chance of rare items.
Hey man, I was wondering if it's possible to add a "balancing" act to your trainer for this game.
Alot of us know that the damage scale for weapons is ridiculously low, with some zombies taking an entire magazine to kill.
Most guys would add an "Instant Kill" button (no thanks), but what I...
Same problem here.
I haven't used a trainer in a while and wanted to use one for Prey.
Nothing but windows tone for every button press.
Newest version of the game and newest version of the trainer.
I will restart the game and such to try out different ideas, but this is a rather serious problem...
Is it possible to manipulate item drops through single player using the trainer? If the game has a value that can be changed for item drop, why not change it?
I would also like to REQUEST a new feature to the trainer.
Would any happen to have a working *ahem* to help the game run? A working *cough* that helps start up the files I *ACHOO!* downloaded. Why yes, ofcourse it's my copy, I 'paid' for it. I seem to have some trouble with the steam files getting it to RUN. If you catch my drift. Send me a private...
This is true, but I think a no reload cheat could fix the issues with consumables.
Using a bomb empties your hands so you have to switch to something else then back to bombs to have another.
With no reload, the number is always atleast 1 and you can spam it.
I desperately want
None of AntiFun's trainers work online. Nor does he condone trying to use them online. If there is any form of central server or host other than your own, it will either crash the game or getting you kicked/banned. Singleplayer only.
Asked for this earlier, I hope he can do it, if he can't, oh...
IT WORKS BEAUTIFULLY. Sending some bucks now.
Add a dice roll modifier or even a modifier to the "amount" of dice you've picked up. Let's say there is a hidden number for how many dice you've picked up, not displayed on the screen, and there is an option to maximize how many you have.