OK, on the subject of undoing fast kill, I've got as far as figuring out that I need to edit my save game's globals.lsb file such that where Characters.root.characterfactory.characters.character.vitality = 1 set the vitality to equal MavVitalityPatchCheck. I can use MooseEdit to manually...
Please please do that, otherwise I'm going to have to restart my game. Does fast kill only affect enemies in the current map? I might be able to live with it the enemies on the next map after Cyceal are back to normal..
I have the same problem. Fast Kill sets all enemies health to 1, and there doesn't seem to be a way to restore their health back again (i.e. turn off fast kill). I think I basically have to restart..
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