Having the same. Starting game under WeMod leads to start game launcher (the one lets to choose between DX11 or DX12 versions) despite CivilizationVI.exe was manually linked. Clicking on Start game button in launcher kicked both WeMod and trainer: they loose game exe's and can't see that game is...
Hello! Why your trainers less than 1Mb size couldn't start on my system? Old files, that about 5Mb - all is OK. New 700-800 K - not! What have changed? Has anyone encountered this problem? Win10 64
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