+1 on the plugin capacity, 128 just isn't enough lol
Edit: For the plugin capacity that's maxed at 128, is it possible to reduce the chip cost to 1 if increasing the capacity does not work?
I've tried using {FLING}'s trainer but for some reason my game closes and the trainer deletes itself.
Yeah forgot to mention it only recognizes the game but still wouldn't work, so we can only hope for a newer version to be released. Well at least the first issue has been solved lol.
Figured out how to make the trainer recognize the new game version.
Run the game, open up the task manager, open up properties from the task manager and just change the image name without touching the file extension. When that's done just end task/process and re-run the game and the trainer.
Yeah that's pretty much the same thing I'm getting. Same goes for other trainers aside from these ones.
Any way to change somethings to make the trainers compatible with the new version of the game?
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