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Infestation: Survivor Stories (formerly known as The War Z) was an open world zombie video game developed by Hammerpoint Interactive and published by OP Productions. Infestation: Survivor Stories features both first person and third person shooting perspectives. The game offers players the option of killing zombies or playing against other users (PvP).
Infestation: Survivor Stories was able to be purchased and played online without the need for an ongoing monthly subscription with free updates. Players could, however, purchase cosmetic and convenience items such as ammo, and other items that they would otherwise have to find in the game. Infestation: Survivor Stories had dedicated public servers accessible by all players in addition to player-purchased private servers. A "spiritual successor" to the game, Romero's Aftermath was released by Free Reign Entertainment on September 25, 2015.
The game was panned by critics and is considered one of the worst video games of all time. The game servers were taken offline on December 15, 2016


Gameplay
Infestation: Survivor Stories was a zombie survival game where players endure the hardships of a post-apocalyptic, zombie-infested world. By collaborating with other players, and finding weapons and items, players increase their chances of survival. The game incorporated survival elements like hunger and thirst, which gradually grow over time. Supplies such as food and water could be found to battle the hunger and thirst. If the player failed to properly quench their hunger and thirst, the player's character would eventually die. It was possible to buy food and drinks if the player had none or choose not to scavenge for the items in the world. Items carried by the deceased character were lost on death - whether purchased in-game or not - but could be found and retrieved by other players, continuing the cycle of life and death in the game.
Safe settlements or safe zones gave users an area where they were protected from combat and zombie attacks. There, players could access "Global Inventory" - an inventory shared between characters - and shop for items via the General Store.
Outside the safe zones, players could engage in player versus player combat and player versus environment combat with zombies. Killing other players granted the user reputation based on the victims standing and a chance to collect their dropped items, whereas killing zombies granted the user experience points for use in the game's skill tree.

Developer Hammerpoint Interactive
Publisher OP Productions
Producer Sergey Titov
Engine Eclipse
Platform Microsoft Windows
Release WW: December 17, 2012
Genre Survival horror
Mode Multiplayer
 
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