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  1. Hoover1979

    Sine Mora EX! (REQUEST)

    Youre welcome. I'd share the link but I don't want to breach the forum guidelines. If Mr Antifun or a moderator says it's OK, then I will share the link. It is only invincibility, and weapon power still is lost when hit, but it's better than being blown up left, right and center.
  2. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Here are both sides of the Wolfenstein 3D Door and the Doorjam, in the secret level for DoomII: Rather than just flipping the texture for the other side for the other side of the door, I moved the lock and handle to the other side. This way the lighting directon is preserved.
  3. Hoover1979

    Sine Mora EX! (REQUEST)

    I found a working Cheat table for invincibility for Sine Mora EX. I don't think I can share the link as I think it's against the rules to share download links, for security reasons. but Google is your friend.
  4. Hoover1979

    Sine Mora EX! (REQUEST)

    +1 for me. THQ Nordic gave me a copy for free, for owning the original one (like the did Darksiders: Warmastered edition). This game is so frigging hard! Please can a trainer be made?!
  5. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    After weeks of blood sweat and tears I have this: And
  6. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Here is an alternate version of the same image, but at Night time. I plan on making day and night versions of this sky, so this variation will be applied to all the foreground layers and their effects too..
  7. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    I can't wait to get this texture finished, and get all the possible details I can to @Dune Drifter. To me this is looking to be the best sky texture I have done yet (and possible the best digital artwork I have don yet full stop). Also there will be multpile layers of building with fire on...
  8. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This sky is very unfinished, and I have only really done the rear layer. I will update when I have the other layers of buildings, and their fire/somke eeffects done, and the Depth of Field effect is done, and it tiles flawlessly. It looks better than I ever imagined it would look and I can see...
  9. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Here is the remake of the first sky in Doom 2
  10. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This is my redesign of the orange clouds (Thy Flesh Consumed)
  11. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This is my redesign of the Hell Sky (Inferno)
  12. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This is my redesign of the Deimos Moon Sky (The Shores of Hell)
  13. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Another screenshot of my textures in action. From E1M2. All textures in this screenshot are from my UltraHD pack, and the latest version of the sky texture is also used.
  14. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This is another remade sky texture. A more faithful variant of the Phobos Moon (Doom 1 - Knee Deep in the Dead)
  15. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    I remade the sky for the first section of Final Doom: Evilution to be more faithful with the vanilla DOS version. I already tested it ingame and it tiles flawlessly!:)
  16. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Thanks. :D Much appreciated. :)
  17. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    Here is a video of E1M2 with most of the textures replaced with my UltraHD ones.
  18. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    This is a Comparison animation between GZdoom with Vanilla Textures scaled to 4xBRZ, and my WIP UltraHD Textures. It should change btween modes every 2 or so seconds, with a fade in/out transition. This is a large image so the first run through may be slow depending on your connection speed...
  19. Hoover1979

    Digital art from Photograpy

    Here is another photomanipulation, done with Photoshop CS5.5 and Filter Forge 6.0 Pro I took a photo of a wolf and made it look like a Demon Wolf caught on Camera.
  20. Hoover1979

    I have started on creating an UltraHD (2K) Texture Pack for Doom.

    I also did a creey Zombie like gargoyle face for the green stone/brick wall
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