MrAntiFun + WeMod Partnership Announcement

7 Days To Die Trainer

domjay

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Looks like this version is going to need some major changes to the trainer, they once again changed internals of the game. The food and water are now small bars at the bottom below the "tool belt". The updates also state that the damage mechanics have been changed.
 

domjay

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Tried this out, did not work for alpha 19 b154 and alpha 19 b157. both crash as soon as the level starts before cheats are even activated. still trying to figure out why. This only occurs when the wemod application is running, otherwise the game runs fine with no issues. Edit update "I have attempted to narrow down the issue, the game plays fine without activating the we mod app. It is when i activate it, manually or automatically that it causes the game to crash in world instantly."
 
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Rhadiel

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Can confirm - starting the trainer (WeMod) crashes the game - b157.
 

domjay

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In version b127 the game crashes at start when activating the trainer
Not to be a Negative Nelly, but this was posted at the wemod community yesterday.


"The trainer was updated 19 hours ago from this post to be compatible with the latest version of the game. it should be working fine as long as your copy of the game is legitimately purchased from Steam and is up to date.


Also make sure you’re playing the Alpha release, not the Experimental release.


Under the Play button in the trainer is another button labelled “History”. Click this and make sure the most recent trainer in the list is selected.
Then if you get the 32/64-bit error again, do as instructed in the previous post above again."

So as per the statements
if it doesnt work its because of one of the following.

1. dont know how to use it correctly.
2. dont know how to stop it from updating to experimental.
3. you stole the game.
 

Jesus Flores

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Not to be a Negative Nelly, but this was posted at the wemod community yesterday.


"The trainer was updated 19 hours ago from this post to be compatible with the latest version of the game. it should be working fine as long as your copy of the game is legitimately purchased from Steam and is up to date.


Also make sure you’re playing the Alpha release, not the Experimental release.


Under the Play button in the trainer is another button labelled “History”. Click this and make sure the most recent trainer in the list is selected.
Then if you get the 32/64-bit error again, do as instructed in the previous post above again."

So as per the statements
if it doesnt work its because of one of the following.

1. dont know how to use it correctly.
2. dont know how to stop it from updating to experimental.
3. you stole the game.
Instructions for the correct operation of the mod are appreciated. I suppose that your explanation was due to my mistake in putting b127 instead of b157, so it is logical to interpret that I notify about another alpha. Once this is clarified I allow myself to notify you that the game is legal, I have accumulated more than 4000 hours, it is from steam, the update I was referring to is the b157 Alpha 19, and my intention is only to notify mrantifun that they have modified the game again so you can solve it for us when you have time. I beg your pardon for my use of English (it is not my mother language and I do not handle it as I would like)
 

domjay

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Instructions for the correct operation of the mod are appreciated. I suppose that your explanation was due to my mistake in putting b127 instead of b157, so it is logical to interpret that I notify about another alpha. Once this is clarified I allow myself to notify you that the game is legal, I have accumulated more than 4000 hours, it is from steam, the update I was referring to is the b157 Alpha 19, and my intention is only to notify mrantifun that they have modified the game again so you can solve it for us when you have time. I beg your pardon for my use of English (it is not my mother language and I do not handle it as I would like)
I am having the same issue as you, so there was no intended bash or sleight toward you in anyway. I was pointing out that the instructions insinuate the 3 main issues of the trainer not working and the person made it sound that you can only fall under one of the 3 categories. I have tried all three steps and it still doesnt work, so i gave up trying.
 

Jesus Flores

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Sorry for the insistence, but this new mod still has the same problem. Crashes the game when the coach starts. (Of course I have verified that I have disabled the antycheat of the game). I'm sorry to be the bearer of bad news
 

Grynn Reaper

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You guys don't seem to get it, it WILL NOT work on ANY of the experimental branches, the trainers are for the stable branches only
 

zingo2

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So what is the point of this trainer? I mean hear me out!

One of the guys here said experimental branches come too often- that is not true! 7 days to die is not that game where game versions change every day. To my mind said person said that just to make an excuse! In fact lots of excuses.

Most- i mean the large part of the players are on experimental branches! Thats where the new stuff is. You release a trainer for a minority! That is right? A trainer for a dead branch that only handful play that know not better.

I remember life was easy! There was mr anti fun trainer- you downloaded it and it worked- for many versions in future too! It just worked! Now there are checksums and profiles, and this and that- what not- why? Why complicate things?

Like Gryn Reaper wrote- Ill rephrase- You guys don't seem to understand! Your trainer for stable is already old as most of the community of 7 days to die is already on experimental. If you cant deliver we need to look elsewhere.

Alas my opinion is shared among many, hoping things change in future- for now this system or attitude is a bust. Sorry.
 

gudd101

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I switched back to the 18.something alpha and I am still getting "this trainer is for 64bit, not 32 bit " after I launch the game in the 64bit mode. I bet i am going to get..." the trainer is working right, maybe its just your steam version".
 

domjay

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I switched back to the 18.something alpha and I am still getting "this trainer is for 64bit, not 32 bit " after I launch the game in the 64bit mode. I bet i am going to get..." the trainer is working right, maybe its just your steam version".
The following process has to be used for the error you are getting.

Launch the game first via the game’s launcher (ie Steam, Epic Launcher, etc). Wait until you are on the main menu.
  1. Press Alt+Tab on your keyboard to switch to WeMod. Press Play.
  2. Alt+Tab back to the game.
 

Jesus Flores

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It does not work with any attempt. The Alpha 19 version has many more changes than we have been used to in the previous versions; So I think that until a stable version comes out, no new coach will be created. It is reasonable since it would be useless work
 

domjay

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I went back to 18.4 and the most recent cheats made work great with it. The easy craft isnt perfect, still require some items to complete a vehicle or certain weapons or equipment. it seems random. It works however with the health, food, stamina, water. most items wont decrease. flying works, havent tried zombies dont detect yet.
 

hill104

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So what is the point of this trainer? I mean hear me out!

One of the guys here said experimental branches come too often- that is not true! 7 days to die is not that game where game versions change every day. To my mind said person said that just to make an excuse! In fact lots of excuses.

Most- i mean the large part of the players are on experimental branches! Thats where the new stuff is. You release a trainer for a minority! That is right? A trainer for a dead branch that only handful play that know not better.

I remember life was easy! There was mr anti fun trainer- you downloaded it and it worked- for many versions in future too! It just worked! Now there are checksums and profiles, and this and that- what not- why? Why complicate things?

Like Gryn Reaper wrote- Ill rephrase- You guys don't seem to understand! Your trainer for stable is already old as most of the community of 7 days to die is already on experimental. If you cant deliver we need to look elsewhere.

Alas my opinion is shared among many, hoping things change in future- for now this system or attitude is a bust. Sorry.
I think you should look again on the 7dtd stable server list and stop speaking for the supposedly large part of players ? the experimental part of 7dtd is just that it changes week by week month by month how can you put a trainer out for something that has changed before you even get it out? I for one wait till its stable before I use the build. on my server.
 

hill104

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Hi thank you for fast turn around problem for me IT's crashing game as soon as you enter? have tried both start with WEMOD and after game starts the game runs no problem with out wemod. But as soon as you use crash anyone else able to confirm or not ?

this is the new version by wemod
 
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