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PursDios

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Joined
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Messages
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So i'm trying to make a c# windows form application which will read the amount of money that i have in Stardew Valley.

I've found the pointer which will update when you close and reopen the game believe it's called a static pointer but i'm new to this stuff.

My issue is whenever i try to read the value i always get a access violation exception

sdnujs.jpg

Here's the i'm currently using
16026mb.jpg


Before i changed the module name to "Stardew Valley.exe" i was getting a null reference exception because the value of the address was 0. I'm not sure if i'm using the wrong module name or what's happening i'm hoping you guys can help me

Thanks :)
 

PursDios

Donor
Joined
Jan 23, 2016
Messages
6
Reaction score
1
Might help a little if i pasted the code i'm using


Form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
using Trainer;

namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
getCash();
}
private void getCash()
{
Process[] processes = Process.GetProcessesByName("Stardew Valley");
if (processes.Length > 0)
{
Trainer.CheatEngine.Memory memory = new Trainer.CheatEngine.Memory(processes[0]);
IntPtr address = memory.GetAddress("Stardew Valley.exe", (IntPtr)(-00000318), new int[] { 0x258, 0x24c, 0x124, 0x304, 0x154 });
textBox1.Text = Convert.ToString(memory.ReadUInt32(address));
}
}
}
}
Memory.cs
using System;
using System.Diagnostics;
using System.Text.RegularExpressions;

namespace Trainer.CheatEngine
{
/// <summary>
/// Represents an access to a remote process memory
/// </summary>
public class Memory : IDisposable
{
private Process process;
private IntPtr processHandle;
private bool isDisposed;

public const string OffsetPattern = "(\\+|\\-){0,1}(0x){0,1}[a-fA-F0-9]{1,}";

/// <summary>
/// Initializes a new instance of the Memory
/// </summary>
/// <param name="process">Remote process</param>
public Memory(Process process)
{
if (process == null)
throw new ArgumentNullException("process");

this.process = process;
processHandle = Win32.OpenProcess(
Win32.ProcessAccessType.PROCESS_VM_READ | Win32.ProcessAccessType.PROCESS_VM_WRITE |
Win32.ProcessAccessType.PROCESS_VM_OPERATION, true, (uint)process.Id);
if (processHandle == IntPtr.Zero)
throw new InvalidOperationException("Could not open the process");
}

#region IDisposable

~Memory()
{
Dispose(false);
}

public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}

private void Dispose(bool disposing)
{
if (isDisposed)
return;
Win32.CloseHandle(processHandle);
process = null;
processHandle = IntPtr.Zero;
isDisposed = true;
}

#endregion

#region Properties

/// <summary>
/// Gets the process to which this memory is attached to
/// </summary>
public Process Process
{
get
{
return process;
}
}

#endregion

/// <summary>
/// Finds module with the given name
/// </summary>
/// <param name="name">Module name</param>
/// <returns></returns>
protected ProcessModule FindModule(string name)
{
if (string.IsNullOrEmpty(name))
throw new ArgumentNullException("name");
foreach (ProcessModule module in process.Modules)
{
if (module.ModuleName.ToLower() == name.ToLower())
return module;
}
return null;
}

/// <summary>
/// Gets module based address
/// </summary>
/// <param name="moduleName">Module name</param>
/// <param name="baseAddress">Base address</param>
/// <param name="offsets">Collection of offsets</param>
/// <returns></returns>
public IntPtr GetAddress(string moduleName, IntPtr baseAddress, int[] offsets)
{
if (string.IsNullOrEmpty(moduleName))
throw new ArgumentNullException("moduleName");

ProcessModule module = FindModule(moduleName);
if (module == null)
return IntPtr.Zero;
else
{
int address = module.BaseAddress.ToInt32() + baseAddress.ToInt32();
return GetAddress((IntPtr)address, offsets);
}
}

/// <summary>
/// Gets address
/// </summary>
/// <param name="baseAddress">Base address</param>
/// <param name="offsets">Collection of offsets</param>
/// <returns></returns>
public IntPtr GetAddress(IntPtr baseAddress, int[] offsets)
{
if (baseAddress == IntPtr.Zero)
throw new ArgumentException("Invalid base address");

int address = baseAddress.ToInt32();

if (offsets != null && offsets.Length > 0)
{
byte[] buffer = new byte[4];
foreach (int offset in offsets)
{
Debug.WriteLine((IntPtr)address);
address = ReadInt32((IntPtr)address) + offset;
}
}
return (IntPtr)address;
}

/// <summary>
/// Gets address pointer
/// </summary>
/// <param name="address">Address</param>
/// <returns></returns>
public IntPtr GetAddress(string address)
{
if (string.IsNullOrEmpty(address))
throw new ArgumentNullException("address");

string moduleName = null;
int index = address.IndexOf('"');
if (index != -1)
{
// Module name at the beginning
int endIndex = address.IndexOf('"', index + 1);
if (endIndex == -1)
throw new ArgumentException("Invalid module name. Could not find matching \"");
moduleName = address.Substring(index + 1, endIndex - 1);
address = address.Substring(endIndex + 1);
}

int[] offsets = GetAddressOffsets(address);
int[] _offsets = null;
IntPtr baseAddress = offsets != null && offsets.Length > 0 ?
(IntPtr)offsets[0] : IntPtr.Zero;
if (offsets != null && offsets.Length > 1)
{
_offsets = new int[offsets.Length - 1];
for (int i = 0; i < offsets.Length - 1; i++)
_offsets = offsets[i + 1];
}

if (moduleName != null)
return GetAddress(moduleName, baseAddress, _offsets);
else
return GetAddress(baseAddress, _offsets);
}

/// <summary>
/// Gets address offsets
/// </summary>
/// <param name="address">Address</param>
/// <returns></returns>
protected static int[] GetAddressOffsets(string address)
{
if (string.IsNullOrEmpty(address))
return new int[0];
else
{
MatchCollection matches = Regex.Matches(address, OffsetPattern);
int[] offsets = new int[matches.Count];
string value;
char ch;
for (int i = 0; i < matches.Count; i++)
{
ch = matches.Value[0];
if (ch == '+' || ch == '-')
value = matches.Value.Substring(1);
else
value = matches.Value;
offsets = Convert.ToInt32(value, 16);
if (ch == '-')
offsets = -offsets;
}
return offsets;
}
}

/// <summary>
/// Reads memory at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="buffer">Buffer</param>
/// <param name="size">Size in bytes</param>
public void ReadMemory(IntPtr address, byte[] buffer, int size)
{
if (isDisposed)
throw new ObjectDisposedException("Memory");
if (buffer == null)
throw new ArgumentNullException("buffer");
if (size <= 0)
throw new ArgumentException("Size must be greater than zero");
if (address == IntPtr.Zero)
throw new ArgumentException("Invalid address");

uint read = 0;
if (!Win32.ReadProcessMemory(processHandle, address, buffer, (uint)size, ref read) ||
read != size)
throw new AccessViolationException();
}

/// <summary>
/// Writes memory at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="buffer">Buffer</param>
/// <param name="size">Size in bytes</param>
public void WriteMemory(IntPtr address, byte[] buffer, int size)
{
if (isDisposed)
throw new ObjectDisposedException("Memory");
if (buffer == null)
throw new ArgumentNullException("buffer");
if (size <= 0)
throw new ArgumentException("Size must be greater than zero");
if (address == IntPtr.Zero)
throw new ArgumentException("Invalid address");

uint write = 0;
if (!Win32.WriteProcessMemory(processHandle, address, buffer, (uint)size, ref write) ||
write != size)
throw new AccessViolationException();
}

/// <summary>
/// Reads 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public int ReadInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToInt32(buffer, 0);
}

/// <summary>
/// Reads 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public uint ReadUInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToUInt32(buffer, 0);
}

/// <summary>
/// Reads single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public float ReadFloat(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToSingle(buffer, 0);
}

/// <summary>
/// Reads double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public double ReadDouble(IntPtr address)
{
byte[] buffer = new byte[8];
ReadMemory(address, buffer, 8);
return BitConverter.ToDouble(buffer, 0);
}

/// <summary>
/// Writes 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteUInt32(IntPtr address, uint value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}

/// <summary>
/// Writes 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteInt32(IntPtr address, int value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}

/// <summary>
/// Writes single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteFloat(IntPtr address, float value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}

/// <summary>
/// Writes double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteDouble(IntPtr address, double value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 8);
}
}
}
 
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