MrAntiFun + WeMod Partnership Announcement

Anno 1800 Trainer

WeMod_Chris

WeMod Community Manager
Staff member
Joined
Jul 20, 2019
Messages
217
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55
Why should I pay money for it now? All cheats only in the Pro version. I think it's pretty cheeky
All cheats are still free to use. You must use the hotkeys if you are not a Pro member.
 

JochenLion

New Member
Joined
Jan 21, 2019
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2
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Just out of curiosity...why does ur site say there are 10 Trainer functions but on that wemod thing it says only 6 functions?
 

dracchus

Member
Joined
Aug 20, 2014
Messages
17
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3
I think that the previous trainers had these functions, and that the new program has less because some functions fill the absent ones.
 

Alyenna

New Member
Joined
May 20, 2019
Messages
5
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Bitte aktualisiert den Trainer, würde mich sehr darüber freuen und Danke für die Arbeit
.
Please update the trainer, I would be very happy, and thanks for the work
 

Bariako54

New Member
Joined
Jun 24, 2019
Messages
3
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2
Bitte aktualisiert den Trainer, würde mich sehr darüber freuen und Danke für die Arbeit
.
Please update the trainer, I would be very happy, and thanks for the work
 

fanatictentacle

New Member
Joined
Sep 12, 2014
Messages
9
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0
Its nice that the building ressources are now seperate, but you missed out on concrete :( Would you consider patching this?
 

NoobLord

Member
Joined
May 10, 2014
Messages
13
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2
I got problem with unlimited oil it doesn't work for me any1 else got same problem?
 

NoobLord

Member
Joined
May 10, 2014
Messages
13
Reaction score
2
I got problem with unlimited oil it doesn't work for me any1 else got same problem?
Or some1 can explain me how it should work?
i got oil station and "few storage sections" but oil is on 0 even with trainer ON
 

dalailama121

New Member
Joined
May 30, 2014
Messages
8
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1
Re: "Unlimited Warehouse Resources " and other resources (e.g. Bricks) can you make it one less than the warehouse capacity? As if its unlimited, the production building stops working because the warehouse is full. This destroys a lot of visual ambience, because the building will appear inactive, e.g. farms won't have workers tilling the fields, fishing wharf won't have fishing boats moving in and out, factory will stop producing smoke.
 
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