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May 21, 2014
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By Andy Chalk- PC Gamer
Dead or Alive fans are taking to NeoGAF to express concerns about the state of the upcoming Dead or Alive 5 Last Round, which will arrive on Steam at the end of the month. A NeoGAF user's translation of the Japanese site Gamecity states that the PC port of the game will not make use of the Soft Engine that powers the Xbox One and PlayStation 4 versions, yet it will also have more demanding system requirements than currently listed on Steam.

To be fair, the Steam system requirements are very vague—an Intel Core i5 CPU, 4GB of RAM, and Windows 7 64-bit—but the Gamecity site indicates that a Core i7 2600 will actually be required to run the game at 1080p. The GeForce GTX 760, 660, or 750Ti are the recommended video cards, and according to IncGamers, the RAM requirement is now "more than 4GB."

But while the requirements have gone up, capabilities appear to have gone down. The Soft Engine, which as Silconera explained last year, makes skin appear more natural, has been dropped, and the PC version will be stuck with PS3-style particle effects as well. The two extra stages added for the next-gen console releases have also been cut.

On the upside, the game will support 4K resolution and PS4 shadow effects, but any lingering hope that online play will be ready in time for release or shortly thereafter has been snuffed: The post confirms that, as previously stated, it won't be added until roughly three months after launch.

Dead or Alive 5: Last Round comes to the PC on March 30.