You need to use this:
You can edit Ren'Py (.save), RPG Maker MV (.rpgsave), RPG Maker MZ (.rmmzsave), RPG Maker XP (.rxdata), RPG Maker VX (.rvdata), RPG Maker VX Ace (.rvdata2), NaniNovel (.nson), JSON.
saveeditor.online
1) root/0/rb:attributes/player/rb
bject/rb:attributes/money
2) root/0/rb:attributes/bag/rb
bject/rb:attributes/pockets/3. Each item has a string variable and a number variable (string first, number second). For example: if you want infinite Master Balls, you need to make sure the first variable (the string) is "MASTERBALL", and the second variable (the number) is whatever you wish.
3) Idk how without rare candies or completely breaking the game.
4) root/0/rb:attributes/bag/rb
bject/rb:attributes/pockets/2. The string variable is "RARECANDY".
5) root/0/rb:attributes/bag/rb
bject/rb:attributes/pockets/2. The string variable is "POTION". Alternatively, "SUPERPOTION", "HYPERPOTION" or "MAXPOTION".
6) root/0/rb:attributes/bag/rb
bject/rb:attributes/pockets/2. The string variable is "ANTIDOTE". You may also need to use "AWAKENING", "BURNHEAL", "ICEHEAL", "PARALYZEHEAL" or "FULLHEAL".