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Kirk McKeand pcgamesN
Between January 7 and February 23, a range of Nvidia graphics cards will be purchasable along with a free copy of Rise of the Tomb Raider.
The free game will come with any of the following cards: GeForce GTX 970, 980, 980 Ti, GTX 970M, GTX 980M, GTX 980 (Mobility).
It's surprising that the game will be bundled with Nvidia cards, especially as the last Tomb Raider game was heavily marketed for AMD cards because of its TressFX - sexy, physics-enabled hair strands - capabilites.
According to a Tumblr post containing an interview with game director Brian Horton, it seems like Rise of the Tomb Raider will continue using TressFX, although he does say they plan to improve the tech, so it's open to interpretation.
“We definitely believe the hair technology we developed with AMD was a foundation for the way we believe hair will be rendered in the future video game graphics. As pioneers of this, we have been pushing that technology to find ways to make it even better.”
“The hair is now in clusters, so the way hair naturally falls is that hair wants to be next to a adjacent hairs that create shapes. Now, the hair splines can follow these guide hairs and these formerly physics-grown hairs, so it feels a little bit more natural when it moves.
"That’s one of the evolutions, and in water we now have the “zero-gravity” effect; so, when she goes underwater, her hair will float and it’s important - when it comes out of the water - it will feel heavier and feel more clumped and obviously look wet and darker, so all these things, including snow and the snow accumulated in the hair, that we’ve been incorporating into our technology."
Between January 7 and February 23, a range of Nvidia graphics cards will be purchasable along with a free copy of Rise of the Tomb Raider.
The free game will come with any of the following cards: GeForce GTX 970, 980, 980 Ti, GTX 970M, GTX 980M, GTX 980 (Mobility).
It's surprising that the game will be bundled with Nvidia cards, especially as the last Tomb Raider game was heavily marketed for AMD cards because of its TressFX - sexy, physics-enabled hair strands - capabilites.
According to a Tumblr post containing an interview with game director Brian Horton, it seems like Rise of the Tomb Raider will continue using TressFX, although he does say they plan to improve the tech, so it's open to interpretation.
“We definitely believe the hair technology we developed with AMD was a foundation for the way we believe hair will be rendered in the future video game graphics. As pioneers of this, we have been pushing that technology to find ways to make it even better.”
“The hair is now in clusters, so the way hair naturally falls is that hair wants to be next to a adjacent hairs that create shapes. Now, the hair splines can follow these guide hairs and these formerly physics-grown hairs, so it feels a little bit more natural when it moves.
"That’s one of the evolutions, and in water we now have the “zero-gravity” effect; so, when she goes underwater, her hair will float and it’s important - when it comes out of the water - it will feel heavier and feel more clumped and obviously look wet and darker, so all these things, including snow and the snow accumulated in the hair, that we’ve been incorporating into our technology."