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tal onzy

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http://store.steampowered.com/app/252950/

About This Game
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions,Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 users
20150211_rocketleague_01.jpg


http://www.pcgamer.com/rocket-league-review/


http://www.ign.com/articles/2015/07/15/rocket-league-review


http://rocketleague.psyonix.com/ offical website

there are some server issues
and some people are having issues getting thier controllers to work

:)NO TRAINER IS NEEDED IF YOUR THAT BAD AT THIS GAME THEN HANG UP YOUR CAR:)

i actully find this game fun for what it is simple for everyone to play it but some strategy if you want to be good at it

i have found no server problems myself playing online in the max 4vs4 games maybe a 1-2 minute wait and many times some or all the people will stay and just play a rematch but if you have to wait long then i think the empty spots are filled in by bots = npc players

matches last 5 minutes which is long enough unless your losing :D

you can play this offline

but the real fun is to play online win or lose you will sooner or later get enough points that will unlock various little things to change your car a bit

all of the unlocks are cosmetic ones nothing really gives a advantage to one player over another

cosmetics = paint types gloss semi gloss matte metal a few different cars , decals , hats, antennas , and exhaust= plumes-smoke - color etc

there are 5 titles rookie semi pro pro veteran & expert they only mean how much you have played not how good you are

win 7 x64 if your having problems you can try this to see if it helps go to your steam folder then the rocket league folder then the bin folder and right click on the exe then click on properties then open the compatability tab and put a checkmark in the run this program in compatability mode see if that helps

seems like they did a bit of work on the servers and at the moment this game is flying fast like trying to catch a greased pig =ball (sorry for the pork joke but is is the other white meat )
 
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tal onzy

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Rocket League dev says no plans for power-ups PHil Savage PC Gamer

Rocket League is the best new competitive game around, which explains why—two weeks after its release—it's still at the top of the Steam chart. The pure, simplistic execution of its goofy cars-play-football premise makes for a fun, knockabout romp that also offers a high skill ceiling and oodles of tactical depth. The fear of that purity being diluted is why some in the community were concerned by this interview, in which an unnamed Psyonix spokesperson seemingly revealed that power-ups were planned for the game.

Yesterday, in a thread on Rocket League's Reddit page, Psyonix founder Dave Hagewood reassured—in no uncertain terms—that power-ups are not in Rocket League's future.

"There are not going to be power-ups added to the game," Hagewood wrote. "We're not going to change balance, add stats, change physics, etc. We have a good formula and there are already infinite ways to make the game even better without changing core gameplay."

According to Hagewood, the answer may have been based on the possibility of mutators—something that could be introduced for private matches. As anyone who played Unreal Tournament knows, mutators are brilliant. If limited to private matchmaking, they could be a great addition to Rocket League. Car-mounted grappling hooks? Who wouldn't love that.

While details weren't given, Hagewood also noted that Psyonix were working on a way to dissuade players from quitting mid-match. "We are addressing this soon," he wrote.
https://www.reddit.com/r/RocketLeag...nse_to_the_recent_interview_about_the/ct8bytv
 
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