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Elatesan

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Dec 9, 2018
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Thx for ur hard work, some problems still exist:
1.Fast Research
2.Fast Station Construction
3.Fast Construction
are not working. Looking forward to a fixed version:cool:
 
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maki

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May 10, 2014
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Thanks for your hard work and such fast response to the game, you make your community very happy ^^
There seems to be a problem with fast building, at least when it comes to planets, but it's not much of a problem for me it works for some buildings so it's easy to manage.
But if you plan to come back and rework the current trainer can you please take a look into a way to edit administrative cap, would be awesome if we can add a bit more. Or if anyone knows a console command for that it would be nice if that person can share it :D
Anyways thanks for your hard work Mr.Antifun
 

Firestar4500

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Jan 6, 2015
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don't know if its a bug or not, but pre 2.2 the situation log could be insta finished with the fast research on i do believe, but now it isn't working
 

DeathKnight

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Mar 7, 2015
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Great trainer!
Few issues:
1. Research points (social, eng and etc.) became a usable resource and trainer does not work with them correctly.
2. Resources like exotic gas, nanits became usable resource. Looks like trainer knows nothing about them.
3. Situation log missions not covered by fast research anymore.
 

Shinden II

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Aug 4, 2018
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I download the latest trainer and my avast says malware or is it false positive?
 

hand of fate

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Jun 11, 2016
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Fast Construction doesn’t work. Only your first planet works but the new planet doesn’t work. Fast Station Construction isn't working either.
 
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bemtoto

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May 2, 2015
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Things to check out :
  • Fast Research -- Increase value
  • Fast Station Construction -- Check overall
Please let me know if there is other issues .

About the crash does anyone have more info on the cause of it ? , Do you do a certain action and the game crashes ? .

After further testing, utilizing only the activation cheat and the research cheat, I am experiencing the crash to desktop still, while playing, about a month in (lots of research since it updates daily) it seems to crash when I am having to "change" my research in order to increase its current progress by "adding" another 99999 to the research project when selected again. Most projects would be completed with a value of 375000, only seeing repeatable techs going above that.
 

bemtoto

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May 2, 2015
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Starting a new game with the following race I've created. With the following conditions, screens continued. The only value I've changed from those screens is the victory date, which I've disabled. This is a new game with absolutely no mods enabled just all currently released DLC from the developer. Wanting to see if one of the cosmetic mods may have been causing the crash to desktop issue. Will edit later to inform of results.

Now 4 months in, no issues thus far. I am guessing the crash to desktop must have been caused by the 1080p UI Overhaul mod, only thing that I can think of that would interact with the trainer at all.
 
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Miesha

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Mar 19, 2016
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Things to check out :
  • Fast Research -- Increase value
  • Fast Station Construction -- Check overall
Please let me know if there is other issues .

About the crash does anyone have more info on the cause of it ? , Do you do a certain action and the game crashes ? .

An interesting thing about the research values is that there is the potential, in stellaris, for getting techs with such a high number value that it goes in the negative and the research becomes basically free and instant. Unfortunately I do not know the exact number for this, but it's something up in the 2.3 millions or some such, it has to do with technical limitations of the game engine. If the trainer set a number value just below that, i guess it would solve the issue, but I dunno if your trainer adds to the existing research or just overwrites it. If it adds to the value, it would lead to an issue where you never get any research done because it's in the negative, kind of the opposite of the free tech issue.

I hope this info helps.
 
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