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BushW00ki33

New Member
Joined
Mar 23, 2017
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Looks like you need to add multipurpose rocks to easy crafting since it doesnt add them, with them you can craft
 

tyblank

Active Member
Joined
Feb 17, 2015
Messages
43
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5
try crafting armor first it takes less resources to do so it will let you(usually),could be any equipment to build as long as it has all\most the items then try crafting the weapon. its not a fix just a band aid that worked for me building the whatever first fakes out numbers
 

bigmac

Donor
Joined
Apr 27, 2014
Messages
23
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11
easy craft and easy craft on +B trainer dont work properly for me, only change the visual number to 999 but not the actual number: IE: cannot craft or upgrade mechanica with the cheat on.

Rest of the trainer is awesome though, please continue the great work.
 

Lazybox

Donor
Joined
Feb 18, 2015
Messages
235
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43
easy craft and easy craft on +B trainer dont work properly for me, only change the visual number to 999 but not the actual number: IE: cannot craft or upgrade mechanica with the cheat on.

Rest of the trainer is awesome though, please continue the great work.

already got a request in for it to be fixed :) he should be looking at it i THINK tomorrow but dont quote me on that
 

kamidel

Donor
Joined
Jun 7, 2014
Messages
20
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6
Just wanna ask. When you try to fix the easy craft that broke from patch 1.0.3 if you could look into adding max weapon gauge and inf rifle ammo?

Here is a Script for the weapon gauge
[ENABLE]
alloc(newmem,$100,"Toukiden2_EN.exe"+1C5693)
label(infWeaponGauge_AOB)


"Toukiden2_EN.exe"+1C5693:
infWeaponGauge_AOB:
db 90 90 90 90 90
return:
registersymbol(infWeaponGauge_AOB)


[DISABLE]
"Toukiden2_EN.exe"+1C5693:
db 0F 2F CA 72 05

unregistersymbol(infWeaponGauge_AOB)
dealloc(newmem)

And the Inf Rifle ammo
[ENABLE]
alloc(newmem,$100,"Toukiden2_EN.exe"+1C5693)
label(infWeaponGauge_AOB)


"Toukiden2_EN.exe"+1C5693:
infWeaponGauge_AOB:
db 90 90 90 90 90
return:
registersymbol(infWeaponGauge_AOB)


[DISABLE]
"Toukiden2_EN.exe"+1C5693:
db 0F 2F CA 72 05

unregistersymbol(infWeaponGauge_AOB)
dealloc(newmem)
 
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