SunStormer
Active Member
- Joined
- Sep 27, 2014
- Messages
- 41
- Reaction score
- 16
HI MAF
There's a serious problem with the F1 trainer function of infinite health, once it's activated it locks all local production platforms into a infinite loop breaking any chance of getting resources or using the production modules any further. Further more deactivating the F1 infinite health on the trainer doesn't appear to stop this bug. Also to make matters worse this bug can then be saved hence ruining your save game permanently.
Side note: (non-game breaking issue)
Either F2 or F3 or both, seem to also cause soil canisters and hydrazine canisters to stay permanently full (even if you just made one it becomes instantly full), which somehow makes the soil centrifuge once given a soil canister, never require them any more (soil centrifuges never require soil even on different planets/modules)
This also becomes a permanent "unique" feature when you save your game lol
Astroneer v1.0.4.0
Steam
Trainer v1.0.4.0
There's a serious problem with the F1 trainer function of infinite health, once it's activated it locks all local production platforms into a infinite loop breaking any chance of getting resources or using the production modules any further. Further more deactivating the F1 infinite health on the trainer doesn't appear to stop this bug. Also to make matters worse this bug can then be saved hence ruining your save game permanently.
Side note: (non-game breaking issue)
Either F2 or F3 or both, seem to also cause soil canisters and hydrazine canisters to stay permanently full (even if you just made one it becomes instantly full), which somehow makes the soil centrifuge once given a soil canister, never require them any more (soil centrifuges never require soil even on different planets/modules)
This also becomes a permanent "unique" feature when you save your game lol
Astroneer v1.0.4.0
Steam
Trainer v1.0.4.0