hello. there's been a new patch (1.5.8536), although options still seem to work, i have a curious problem in campaign
second mission that involves blackstone fortresses (3 of them) and abaddon the handless's overcompensating ship. i think its chapter 5 ?
, the "godmode" works on enemy too, and "enemy weak hull" doesnt work at all, shield option probably doesnt work either, but its hard to test since there is a rather large amount of projectiles and "flashlight beams" exchanging pleasantries between all ships, and void shields wont stay up for longer than a second anyway... my question for fellow admirals would be, if they, Emperor and Omnissiah know, if there is or will be a fix or a tip or something for it, i cant seem to get past this mission without casualties, just wondering, mainly, but still... sorry for rambling
edit, also, in the last mission of the funny "quest" series
last ork mission with the weaponized space hulk
no "player" cheat worked for me. strangely the ones affecting enemy units did
Bumping this up, the game is still sat at version 1.5.8536 so it's not too late to update the trainer. I will point out that during some defence missions the cheats stop working (Inf health, shield) and the values swap round so that my ships have weak shields/health and the enemy is invincible, so that might be something to look into when you get round to updating this.
There is no virus, it's a false positive created because trainers inject code real time, it thinks it's a virus though. SO I would recommend pausing or turning it off. All of MAF's trainers, assuming you get them straight from the source (IE. here) are virus free. I've scanned them myself with Avira. Malware Bytes will also say it's a virus because of the injection mechanics, but it IS NOT A VIRUS. Nor have there ever been any.
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