Question: Would it be possible to add a option in the trainer to reduce the "Cooldown" timer of the core cracker? 5 rounds is insane and makes the most powerful weapon in the game nearly useless.
Imagine you want to destroy a solar system with 5 planets, then you need 5 fleets which each has one spaceship with a core cracker and additional spaceships to defend the core cracker ships (since they are not able to fight against other ships) and even then you have to wait 5 rounds before you can start destroying that solar system (yes, i love to play MoO and i love the Stellar Converter xD)