Trainer Search

MrAntiFun

Staff member
Website Admin
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Apr 20, 2014
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Current Trainers:
Farming Simulator 17 (Steam) 10-19-16 Trainer +1
Farming Simulator 17 (Steam) 10-27-16 Trainer +1
Farming Simulator 17 (Steam) 10-27-16 Trainer +1
Farming Simulator 17 (Steam) 11-10-16 Trainer +1
Farming Simulator 17 (Steam) 11-25-16 Trainer +1
Farming Simulator 17 (Steam) 1-26-17 Trainer +1
Farming Simulator 17 (Steam) 2-13-17 Trainer +1
Farming Simulator 17 (Steam) 2-13-17 Trainer +1
Farming Simulator 17 (Steam) 2-17-17 Trainer +1
Farming Simulator 17 (Steam) 2-17-17 Trainer +1
Farming Simulator 17 (Steam) 2-17-17 Trainer +1
Farming Simulator 17 (Steam) 2-17-17 Trainer +1
Farming Simulator 17 (Steam) 10-12-17 Trainer +1
Farming Simulator 17 (Steam) 10-12-17 Trainer +1
Farming Simulator 17 (Steam) 10-12-17 Trainer +1
Farming Simulator 17 (Steam) 10-12-17 Trainer +1
Farming Simulator 17 (Steam) 12-7-17 Trainer +1
Farming Simulator 17 (Steam) 12-7-17 Trainer +1
Farming Simulator 17 (Steam) 12-7-17 Trainer +1
Farming Simulator 17 (Steam) 12-7-17 Trainer +1

Options:
  1. Unlimited Money
 

Attachments

  • Farming Simulator 17 (Steam) Trainer Setup.exe
    74.1 KB · Views: 2,054
Last edited:

Majk133

Active Member
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Apr 16, 2015
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omg, hahah u are dammn fast bro :eek: :D big thx MAF!
 

blyto90

New Member
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Sep 12, 2014
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HI MAF and members! im using cheatengine since while. but in this game i have first prob: my second pointerscaning delete all results. that never hapend to me before. i cant find stable addres for "resources in silo" . each resources use 4 values: double, 4b, double, 2b. but even when have 1.5Bil results in first scan for 4b value (almost 30GB on HDD and 30min scaning) the second scan never work. maybe u have some good tutorial how to properly make pointers.
 

GrammarLord

Active Member
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Dec 11, 2015
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62
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32
HI MAF and members! im using cheatengine since while. but in this game i have first prob: my second pointerscaning delete all results. that never hapend to me before. i cant find stable addres for "resources in silo" . each resources use 4 values: double, 4b, double, 2b. but even when have 1.5Bil results in first scan for 4b value (almost 30GB on HDD and 30min scaning) the second scan never work. maybe u have some good tutorial how to properly make pointers.

Or just edit your savegame D:
 

blyto90

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Sep 12, 2014
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Or just edit your savegame D:
thanks but i want to make trainer :D . i make for money but i want get full silo of every resources. i like making CheatTables :) BTW it is possible to edit resources in savegame? i didnt find it. sry my eng.
 

RazeX

New Member
Joined
Oct 14, 2015
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4
You don't need to use cheat engine or a trainer to get money, change your loan, or add more fill in your silos....

Open up careerSavegame.xml located in Documents\My Games\FarmingSimulator2017\savegame1 and search for <money> with the <> symbols. You should find something that says <money>XXXXXX</money> the XXXXXX would be the amount of money that you currently have in the game. Change the XXXXXX to whatever amount you want.... up to 999000000.

You can also get rid of your loan in this file....

Search for loan in the same file careerSavegame.xml located in Documents\My Games\FarmingSimulator2017\savegame1 you should find something like <loan>XXXXXX</loan> where the XXXXXX is the amount of the loan you currently have. Change the XXXXXX to whatever you want, 0 if you don't want a loan.

You can also change the annual loan interest rate in the same file. Search for <loanAnnualInterestRate>100</loanAnnualInterestRate> and change it to any number you want between 1 - 100. Changing this to 0 will cause you savegame to be corrupted on occasion. It is better to not take the risk.

Another thing you can do is open up the vehicles.xml file and search for <onCreateLoadedObject saveId="Storage_storage1"> right after that you will see the following (XXXXXX = the amount you currently have in your silos):
<node fillType="wheat" fillLevel="XXXXXX" />
<node fillType="barley" fillLevel="XXXXXX" />
<node fillType="rape" fillLevel="XXXXXX" />
<node fillType="sunflower" fillLevel="XXXXXX" />
<node fillType="soybean" fillLevel="XXXXXX" />
<node fillType="maize" fillLevel="XXXXXX" />

Change the XXXXXX in each filltype to whatever you want (100000 is the maximum amount the game will recognize). You can also change the filltypes for the other silos you can own, <onCreateLoadedObject saveId="Storage_storage2"> & <onCreateLoadedObject saveId="Storage_storage3"> & <onCreateLoadedObject saveId="Storage_storage4">
 
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