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xilacnog

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For some reason, using this trainer on an Insane sized map froze my pc........ I have tried the CE table available on it's forums and I didn't had a problem after 3 or 4 hours.

I think it's the Player Attacked option, so far it has caused problems in the game for me
 

EnterpriseNL

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The trainer works fine, dont use the player attacked option,

But i have 1 problem with the inf. movement, it works fine in moving, but when you click space(pass) you cannot go for the next turn, unless you turn the option off, then it works again,

Please also make an option to fast build

Thanks
 
Last edited:

TheStranger81

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Any chance for a "trait" cheat on the trainer for when starting a new game with a custom race ? Thanks :)
 

Fullbladder

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Any chance for a "trait" cheat on the trainer for when starting a new game with a custom race ? Thanks :)
there was mention of file editing to get all the pros in one of the custom civs... but you can edit one of the basics and it will work just fine as well. "/Galciv3/data/game/FactioDefs.xml" open it with any text editor and play around with it.. for instance, my Drengin looks like this:

Code:
<Faction>
        <InternalName>FACTION_DRENGIN</InternalName>
        <DisplayName>FACTION_DRENGIN_Name</DisplayName>
        <DisplayNameShort>FACTION_DRENGIN_ShortName</DisplayNameShort>
        <LeaderName>FACTION_DRENGIN_LeaderName</LeaderName>
        <Description>FACTION_DRENGIN_Dec</Description>
        <LeaderDescription>FACTION_DRENGIN_LeaderDec</LeaderDescription>
        <RaceType>Major</RaceType>
        <PersonalityTraits>Merciless</PersonalityTraits>
        <PersonalityTraits>Aggressive</PersonalityTraits>
        <PersonalityTraits>Cruel</PersonalityTraits>
        <RaceTraits>EngineersAbility</RaceTraits>
        <RaceTraits>ColonizersAbility</RaceTraits>
        <RaceTraits>ZealotsAbility</RaceTraits>
        <RaceTraits>UnrelentingAbility</RaceTraits>
        <RaceTraits>AncientAbility</RaceTraits>
        <RaceTraits>UnwaveringAbility</RaceTraits>
        <RaceTraits>EntrepreneursAbility</RaceTraits>
        <RaceTraits>WealthyAbility</RaceTraits>
        <RaceTraits>PatrioticAbility</RaceTraits>
        <RaceTraits>ProlificAbility</RaceTraits>
        <RaceTraits>AdaptableAbility</RaceTraits>
        <RaceTraits>StarfaringAbility</RaceTraits>
        <RaceTraits>ParanoidAbility</RaceTraits>
        <RaceTraits>IntuitiveAbility</RaceTraits>
        <RaceTraits>KnowledgeableAbility</RaceTraits>
        <RaceTraits>Productive1</RaceTraits>
        <RaceTraits>Clever1</RaceTraits>
        <RaceTraits>Influential1</RaceTraits>
        <RaceTraits>Economical1</RaceTraits>
        <RaceTraits>Content1</RaceTraits>
        <RaceTraits>Fertile1</RaceTraits>
        <RaceTraits>Handy1</RaceTraits>
        <RaceTraits>Dense1</RaceTraits>
        <RaceTraits>Militant1</RaceTraits>
        <RaceTraits>Popular1</RaceTraits>
        <RaceTraits>Traders1</RaceTraits>
        <RaceTraits>Farmers1</RaceTraits>
        <RaceTraits>Brutal1</RaceTraits>
        <RaceTraits>Courageous1</RaceTraits>
        <RaceTraits>Tough1</RaceTraits>
        <RaceTraits>SharpEyed1</RaceTraits>
        <RaceTraits>Agile1</RaceTraits>
        <RaceTraits>Resilient1</RaceTraits>
        <RaceTraits>Adventuresome1</RaceTraits>
        <RaceTraits>Likeable1</RaceTraits>
        <RaceTraits>Observant1</RaceTraits>
        <RaceTraits>Fast1</RaceTraits>
        <RaceTraits>Organized1</RaceTraits>
        <RequiresHomeworld>true</RequiresHomeworld>
        <HomeStarSystem>DrengiSystem</HomeStarSystem>
        <StartingShips>ColonyStaticBlueprint</StartingShips>
        <StartingShips>SurveyStaticBlueprint</StartingShips>
        <StartingShips>ScoutStaticBlueprint</StartingShips>
        <TechTree>Drengin_Tree</TechTree>
        <ShipCallsign>FACTION_DRENGIN_Callsign</ShipCallsign>
        <LogoImage>RaceLogo01.png</LogoImage>
        <LeaderThumbnail>GC3_Lord_Kona_Small.png</LeaderThumbnail>
        <NewsRobotMovie_Approach>Drengin_NewsBot_Idle.bk2</NewsRobotMovie_Approach>
        <NewsRobotMovie_Idle>Drengin_NewsBot_Idle.bk2</NewsRobotMovie_Idle>
        <StartupImage>StartGameDrengin.png</StartupImage>
        <StartupTitle>FACTION_DRENGIN_StartupTitle</StartupTitle>
        <StartupDescription>FACTION_DRENGIN_StartupDescription</StartupDescription>
        <StartupTraitsDescription>FACTION_DRENGIN_StartupTraitsDescription</StartupTraitsDescription>
        <ConquestMovie>MillVic_Drengin.bk2</ConquestMovie>
        <MapColorDef>DrenginMapColors</MapColorDef>
        <UIColorDef>DrenginUIColors</UIColorDef>
        <FactionMoviesFGDef>DrenginMoviesFG</FactionMoviesFGDef>
        <FactionMoviesBGDef>DrenginMoviesBG</FactionMoviesBGDef>
        <FactionMusicDef>DrenginMusic</FactionMusicDef>
        <Material1>GC3_Ship_Material_Gold</Material1>
        <Material2>GC3_Ship_Material_Brushed_Metal</Material2>
        <Surface1>GC3_Default_Surface_07</Surface1>
        <Surface2>GC3_Default_Surface_08</Surface2>
        <Appearance>GC3_Drengin_Appearance</Appearance>
        <ShipStyleSet>DrenginShipStyleSet</ShipStyleSet>
        <CreditsInit>5000</CreditsInit>
        <WarEnduranceInit>150</WarEnduranceInit>
        <DefaultResistance>0.4</DefaultResistance>
        <InfluenceTallyInit>10</InfluenceTallyInit>
        <StartingColonyPopulation>10</StartingColonyPopulation>
        <AICategoryWeight>
          <Military>25</Military>
          <Growth>10</Growth>
          <Tech>15</Tech>
          <Diplomacy>5</Diplomacy>
          <Expansion>20</Expansion>
          <Wealth>10</Wealth>
          <Influence>5</Influence>
          <Fortification>10</Fortification>
        </AICategoryWeight>
    </Faction>

Now all I changed was that I replaced everything w/ the best stat and traits. Only one I left out that I can remember, besides npc only things, is the one to make ur race synthetic. Can do this with any default race, just backup ur file before editing.

However with this, I imagine that if u let the npc play this faction... they will of course have the perks as well.
 

Nimgrim

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theirs a new update

the infinite money cheat doesn't seem to work.
 

Kalas

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The infinite money cheat isn't working
What is the version of your game and what version of Trainer you are using, Is there any update for the game that may cause the Trainer to stop working ?
 

Kevik

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What is the version of your game and what version of Trainer you are using, Is there any update for the game that may cause the Trainer to stop working ?

Latest Game version and latest trainer. Instand Research Cheat works, not sure about the others but Infinite Money doesn't and I know that.
 

Ma9nUs

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loving this trainer, however I have one thing id like to ask. idk if you can add it or not. but would it be possible to make it add ideology points or infinite ideology points? either one would be amazing :p love your work though
 

nayrb91

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loving this trainer, however I have one thing id like to ask. idk if you can add it or not. but would it be possible to make it add ideology points or infinite ideology points? either one would be amazing :p love your work though

i too would like to see infinite ideology points, because right now (not sure how this happened) i have infinite pragmatic points for some reason and while i can unlock everything in pragmatic, when i do everything else in benevolent and malevolent become super expensive and i can't get any of them unless i give all my colonies the buildings that give ideology points every 10 turns.
 

-=InCuBuS=-

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The infinite money cheat isn't working

Yeah, in Game V. 1.01 the 1.01 Trainer Money Cheat is not working. Use the 1.0 Trainer for 1.01 and all is fine :)

Keep up the good work MA ! Greetz from Germany.
 

Belau

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There is a problem with the "tech cheat" : when you play for a long time, it stops working and you can't research anything anymore.

Edit : Game version 1.0.0.
 

TheRubynator

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There is a problem with the "tech cheat" : when you play for a long time, it stops working and you can't research anything anymore.

Edit : Game version 1.0.0.
i have this issue too, though im on 1.02 with trainer version 1.01(because there isnt a later version) but had the same issue with trainer 1.01 on gameversion 1.01.
 

H4sHx

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Firstly thanks for the trainer!! :)

Anyway just wanted to know will the trainer be updated to version 1.02? Also, the unlimited movements it works, but I have one tweak request for it, as sometimes when I am moving over stack of ships it gets stopped half way some of the ships, even for the constructors sometimes when I request for one, the constructors do not come through even with the unlimited movement or they stop half way. Is it possible to increase the amount of unlimited movement?


And @Rubynator, I experienced this too, it not so much the trainer but instead the trainer only adds extra research points which makes it faster to research, however the late game technologies require quite abit of research points so this is the reason. Hope that helps.
 
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