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snakewars

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Dec 21, 2014
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Hello Mr ANTIFUN,
Sorry but the trainer does not work. The game is to pass to the version 1.03.
The game is not recognized not the trainers.
 

DNYELLOW

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Jan 25, 2015
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rename DesertsOfKharak.cdx and DesertsOfKharak.exe ---> DesertsOfKharak64.cdx and DesertsOfKharak64.exe
 

rusel1984

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Сделайте пожалуйста тренер на версию 1.1.0
 

Firekiss

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Apr 5, 2016
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1.1.0 update please

And yet, everyone think that Mr. AntiFun were so 'graciously' updates this trainer, knowing there are a whole lot of games that are also being updated, sometimes simultaneously, not only for just this game...

There is something called 'Real-Life' to drive upon. Give Mr. AntiFun some time, please?

If there 'IS' a new update, try to play the updated game 'WITHOUT' the trainer, and see if you can do something about it. If you can't, then you suck...
No bragging, but I already beaten this game 'THRICE' using 'Difficult' settings 'WITHOUT' trainers (until I see this baby), keeping all of my gunships and cruisers intact throughout the finale...
 

MrAntiFun

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New trainer added ,Updated and added production cheat.
 

Firekiss

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New trainer added ,Updated and added production cheat.

Trainer tested...
Unless its '20-seconds to activation' issue presents a problem, otherwise it works perfectly as clear as glass!

There are some 'VERY MINOR' issues when used in both campaigns and skirmishes, but otherwise can be dismissed:
- [Campaign] The Kapisi's first launch [very first campaign mission] won't be affected by all of these functions [though modifying the Kapisi is pretty much useless at this point]
- [Campaign] When 'Infinite Resources' is activated, there is a 'VERY RARE' chance [2 out of 10] that instead of adding millions of resources, it gives you minus random numbers, though you still can build things 'INFINITELY' [not sure why]
- [Campaign] 'GOD mode' doesn't include Allied units [but otherwise very useful to me]
- [Campaign] When you have two Carriers, activating 'GOD mode' only apply to the original Carrier
- [Campaign] When 'No Over Heating' is activated, there is a 'VERY RARE' chance [1 out of 10] that instead of giving you real 'no over heating', it gives you 'over heating' problem, but no damage to your actual Carrier
- [Skirmish] When 'Infinite Power' is activated, and then deactivated while the gameplay was running, there is a 'VERY RARE' chance [1 out of 10] that your game crashes to desktop.
- [Skirmish] When 'GOD mode' is activated, there is a 'VERY RARE' chance [2 out of 10] that your allies [if you have more than 2] will also get 'GOD mode' as well

All of the problems above are the results when activating some trainer functions while the gameplay is running. For better work-around for '100%' efficiency, it is highly advised that you run the corresponding functions when in game menus [for skirmish plays], or inter-missions [campaigns]...

Other than anything, this is probably one of the best trainers ever!

Thank you VERY MUCH, Mr. AntiFun!
 
Last edited:

Unicron

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Well ,I already put like 8 hours of work into this trainer today so i doubt i will be doing anything for next few days at least because i got other stuff ,Perhaps on next game update i may add new stuff .

You've had a good 2-3 months
Please make a 32bit version.
 

crysix16

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Apr 20, 2016
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i cant open trainers
i tried every version of trainer but i just open v1,02 the others didnt open.!!.!!11!!
help
 

bongerman85

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Apr 8, 2016
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try booting the trainer after u fully open the game. i noticed that the version for HWRM is finicky like that
 
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