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sergi211

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update needed for 2.0.5
 
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Rearo

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Tested on 2.0.5 version and still working!!
 
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Rearo

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uhh no. It isnt. You cant even activate it. Needs to be updated

Nope, i acually use his version, u need follow the steps: Open game then when finally load....open trainer....then in game just walk a few steps just move for trainer check the values....then acivate(wait a bit) the use the options (is better if u are in church for the fuel option)



Sorry for bad english
 

sergi211

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Nope, i acually use his version, u need follow the steps: Open game then when finally load....open trainer....then in game just walk a few steps just move for trainer check the values....then acivate(wait a bit) the use the options (is better if u are in church for the fuel option)



Sorry for bad english

I've tested it and energy option not working for the robot
 

Rearo

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I've tested it and energy option not working for the robot

This is what i do: i enter to game, load, and i´m in the church, i open the panel of the npc (key R) and walk around for a while (inside church) then i activate all options (be patient ad wait for "activated" of one option to activate another)

BTW energy is for the npc only (you and the team) not for robot (u need "flashligth" trainer for infinite energy for AKO)
 

arieariea

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@MrAntiFun why i cant run this trainer and any other of your cheat. also it has detected as virus, ive never seen this before all of your trainer cannot open now. im using WIN 10 Enterprise 64BIT (10.0, build 16299) any suggest for to make all your trainer run smoothly again like before. thx MAF
 

arieariea

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im actually found for the fuel value and use pointers in it. the hard way to do is status of team and jacob. it always change everytime i move place in building or outside. any suggest where i can the right value @MrAntiFun . please help me since i cant use this cheats anymore
 

gardelefeu

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New version avalable 5.6.4
If someone can do something to create a cheat table for this badass game.

Thank's for youre amazing work (and for your time)
 

gardelefeu

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Finaly, when I follow the right steps ; the trainer work just fine

Have a nice play ;)
 

Anklava

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Dear MrAntiFun, please update your trainer to the final version of impact winter 3.2.0.(from 04/12/2018) Thanks.
 
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drphibes

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Impact Winter V1.0.5 Trainer +7


Options:
  1. Inf.Health
  2. Inf.Morale
  3. No Hunger
  4. Inf.Energy
  5. No Thirst
  6. Inf.Temperature
  7. Inf.Fuel

Notice:
  • First start game world and move couple steps in game then activate trainer and cheats

First of all, I would like to thank you for making this important trainer with no strings attached for a game that is basically mostly broken or imbalanced/flawed due to some bugs that this trainer help to negate with 2 of them.

However a 'stop/freeze/ timer trainer would be highly desirable and make this trainer great.

Also for reference there is a site out there for trainer for this game (a scam site pretty much, not to mention name) that has the additional trainer, only the stop/freeze timer will work. These trainer not featured in the Mr. Antifun Impact Winter V1.0.5 Trainer +7 ARE (plus my opinion):

- stop/freeze game clock timer/"freeze day timer" (crucial, so player can play game as open world; work past/correct bug situations, and play past game timer end)
- infinite ammo (nonessential but desirable)
- max currency (nonessential but perhaps worthy)
- infinite battery power (nonessential; don't bother if hassle)

Again hope you will consider making a +8, 9, 10, 11 final version.

As an old gamer who knew cracker from days far gone, aka 80s-90s, honestly I just discovered MRANTIFUN and it's been a longtime since I ran across an actual cracker who was so cool enough to make proper free trainers - a testament... looking forward to exploring the site and perhaps reciprocally participating and helping make Mr. Antifun number one in the books.

-drphibes

UPDATE: I just finished game 2x, saving the SAVE GAME FILE. for right before the end. This may be of service to you for trainer because:

(a) the game uses, assumedly, 2 simply timer variables. (1) For 'Daytime clock/timer' aka "Until Rescue" on [R key command] and for normal clock shown to player counting down to rescue time [there is an existing trainer 'promo' that has this timer trainer. (2) But just a crucial and which no existing trainer has is to make timer(s) simply infinite, which I would think is a very simple matter. There is a #2 variable that reduces game rescue timer as well that occurs when player encounters any events to decrement "rescue timer," similarly.

So one to make persistent, constantly running daytime/clock timer to stop. The other trainer to stop event-based timer reduction to the simple variable probably called RESCUE_TIME or similar.

I have a end-game save file, literally right before you can simply do any other simple event (like blast open a birdtec truck, place a radio battery to a tower) or other very easily < 5 minute nearby events (lock pick a chest in < 1 minute nearby) that will decrement rescue timer (even with daytime/clock timer stopped with another trainer i have, as mentioned, and can provide).

If both timer elements, to reiterate (the simple game clock per display) andthe event trigger can be trained for infinite 'rescue time' basically, a next final trainer would be a game changer, allowing for an open world rpg.

I would be glad to assist, provide save fle, and i have notated pages of many elements, bugs, glitches, proper use of trainers that you foundationally already have to make this game a highly replayable gem. All that is truly missing is the game clock stop (already done by another) + the event variable decrementing timer otherwise being stopped or nulled (ie. to infinite).

You have my email on account, feel free to use it.
 
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drphibes

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SEE
UPDATE: I just finished game 2x, saving the SAVE GAME FILE. for right before the end. This may be of service to you for trainer because....
 
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