Medeiros
New Member
- Joined
- Aug 30, 2016
- Messages
- 5
- Reaction score
- 3
I've just finished testing this trainer on- and offline on v1043 (Tactical Response Update) and it works. Well sort of; it activates and all the trainer's functions seem to be recognised by the game, however there's many issues. It seems the KF2 devs are working to patch it (but they still haven't fully succeeded). I have the following feedback:
- The "HP Set 1000" option doesn't actually work. It does change your HP to 1000 but once you're hit it goes instantly down to whatever it was before, plus it's not useful and actually makes it worse because you can't heal with the fake 1000 HP on and so if you had i.e. 5 HP before using this function, you get hit and die.
- "Armor Set 250" freezes armour to 250. It never goes down when hit. I'm not sure if it's actually effective or is it just "fake armour".
- "Money Set 100000" works, although after a while it glitched and the trader showed my money as negative. Haven't used it online though, but should work for those inclined to try that.
- "Ammo Set 250" is probably the best and most stable feature. Ammo always goes to 250, regardless of weapon (although if you switch to another one it goes back to the default ammo).
- "Grenade Set 5" glitches your grenades pretty badly. It shows you have 5 grenades and if you press G it does the grenade throwing animation, but no grenade is actually thrown. It stays like this until you pick up an ammo box (only way to 'fix' it, you can't rebuy grenades as the game will think you have 5.