Not Functioning:
Easy crafting sets the
displayed required materials to 0, but still requires that you have those materials in their required quantities and still uses them up upon creation of the item in question.
Semi-Functioning:
Infinite materials stacks functions as intended, but if spending materials via crafting (or purchasing, in the case of nanites) the user must exit the crafting menu or purchase menu in order for the quantities to refresh. In other words, if you use the amount the game thinks you have you will lose those materials. Stopping building or exiting a purchase menu after each purchase will update your quantities so you can continue without losing them. EDIT: You might have to open up the inventory screen for the quantities to refresh, I've had mixed results with it refreshing properly between menus but opening up the inventory always resolved the matter. Also - if you craft or purchase something that requires the exact amount of inventory you have you
will lose that item. If you need more, transfer between ship and inventory, then transfer one stack back to ship, switch to ship inventory, switch back to backpack inventory and transfer the second stack. That will allow you to duplicate the item infinitely as you please.
Untested:
Haven't tried easy Atlas.
Misc:
All the other cheats appear to function as intended.
EDITED:
!This is an in-game bug not related to the trainer, I've left the solution for prosperity for any who run into the problem!
There may be a slight side effect of trainer use whereby during the last mission for the armorer the game freaks out and spams the subspace scan without actually spawning the ships
(or it may just be a regular game bug, not 100% sure). You can correct this by using your pulse engines - it should force the game into yanking you out of subspace and properly spawning in the sentinel force you're intended to fight.
Thanks for the update MrAntiFun!