The first 2 things are normal it builds after one day it adds completed production time even the commands can't change that. And building when enemy attacks is game locked. The rest is correct.Okay, so my feedback on the 2.30 Trainer:
- Fast Construction and recruitment works, but it doesn't build ships instantly.
- Fast station works partially. Sometimes when enemy attacks, it doesnt want to build anything.
- God Mode works only partially. It makes only some fleet invincible, and it also make enemy fleet and stations invincible randomly.
- Dev mode in Iron Man doesn't work.
Not sure whats going on but the new trainer I can't get to activate, F1 - F8 beeps with no activation, F9 and F10 Activate but no effect due to F1 not being on, F11 beep no activation and F12 activate but no effect again
This is running as Admin and allowing exceptions through virus scanner, turning off virus scanner also doesn't allow for trainer to make its changes to the specified game
Okay, so my feedback on the 2.30 Trainer:
- Fast Construction and recruitment works, but it doesn't build ships instantly.
- Fast station works partially. Sometimes when enemy attacks, it doesnt want to build anything.
- God Mode works only partially. It makes only some fleet invincible, and it also make enemy fleet and stations invincible randomly.
- Dev mode in Iron Man doesn't work.
Research does autocomplete but its on a 1 month timer instead of 1 day
Looked into this further looks like the beta opt in was enabled and the game was registering 2.3.1, after opting out of the beta testing it reverted to 2.3.0 and trainer does seem to work correctly, got all the resources to set to 999k research researches in 0 months remaining, station construction maxes out the build queue, looks to be working correctly now, though I saw a post earlier about someone saying that the trainer was giving these values to the AI also that is worrisome
- Fast station works partially. Sometimes when enemy attacks, it doesnt want to build anything.
When the console thing works, you can get around this by doing this:The game is set up now that when a station is under attack its build queue is put on hold, it will not build new station modules/buildings and also pauses all defense platform building
doesnt work for repeatables was already mentioned I thinkinsta research only partially work