If the protection isnt as crazy as AC unity then no problem i can bypass it ,Also the denuvo protection doesn't effect the game itself , Just the drm like Steam and Origin , I'm saying this because the game Lord Of The Fallen has Denuvo protection but no anticheats running while playing the game .Just a heads up Mr. AntiFun the game uses the new Denuvo copy protection, and it will catch any changes made the EXE file. You can make a trainer but it will crash the game. The only workaround I found is to only use the cheats when you need them, and then turn them off.
When you say eventually that means the trainer didn't instantly crash , correct?.Yes I understand but the game seems to use denuvo with is an anti -tamper software combined with some type of anti-cheat. I had no problem with Lords of the Fallen either. A Bioware Mod even explained they don't want people cheating in the game due to the game having an online mode.
Anyway I'm no expert though so you may have a better chance of making your trainer work. The two I tried to make eventually crash the game.
that is actually good news , My game now is 19.73GB/23.81GB so it will finish soon , I was wondering if you can send me the work you have done so far so i can continue on it instead of having to start from 0 , You don't have to if you don't want to share your codes but it would be great help .The trainer is fine on activation it will only crash if you leave the options activated. Let's say you activate Inf Hp you can use it during combat, but you have to deactivate it after, or the game detects it. Anyway It seems every option I make will eventually cause the game to crash if you leave them activated.
At this point the only way to cheat is to constantly activate, and deactivate the options.