I mean, unless people are ******* Online, I wouldn't bother banning players. Then again, we don't live in a perfect world, so many players might end up being banned due to leader boards being tracked (they're already messed up), unrealistic XP to time played scenarios, koin unlocks, etc. However, the game doesn't have an anti-cheat in place, so I'm not sure if they care as much unless people report certain individuals. I myself will risk it, since the game's progression design is just complete and utter trash. I want to unlock the things I care about as fast as possible and not invest thousands upon thousands of hours into playing with RNG mechanics that are completely ANYTHING BUT fun.Ofc. +1 from me
I think that some kurrencies may be stored on Netherrealm's server side, so it can't be changed with a trainer (or can be, but will result in a ban). At least koins should be cheatable, dunno how it may look like with hearts, souls etc. Netherrealm has made this game even more pay (to win? to unlock?) to play and intentionally hard to grind so people would buy lots of things from the store later on. My guess is that they will be focusing on some 'suspicious' income and changes in kurrency amongst players and the banhammer will strike alot of players.
Exactly Brethren. That's all that is needed.+1
Infinite Health
Infinite Fatalities Time
the rest really is optional.