- Joined
- Apr 20, 2014
- Messages
- 24,098
- Reaction score
- 34,633
Funny, because I remember reading a promise from everyoneinvolved in the switch to WeMod that the old trainers on the site would remain, no matter what.
And suddenly now we're told they're being deleted. Yeah, knew this stank from the beginning, turns out those who were worried about this were right.
Funny, because I remember reading a promise from everyoneinvolved in the switch to WeMod that the old trainers on the site would remain, no matter what.
And suddenly now we're told they're being deleted. Yeah, knew this stank from the beginning, turns out those who were worried about this were right.
The only solution we have right now is to remove older trainers
Funny, because I remember reading a promise from everyoneinvolved in the switch to WeMod that the old trainers on the site would remain, no matter what.
And suddenly now we're told they're being deleted. Yeah, knew this stank from the beginning, turns out those who were worried about this were right.
WeMod does not scan your computer. We look for specific registry keys that are there when games are installed.Yep, that's it for me as well. Not going to download an app that scans my whole game library without my consent. There's a word for a software like this, too. Spyware. I rather download Epic and pay them than to download WeMod.
WeMod does not scan your computer. We look for specific registry keys that are there when games are installed.
I understand you guys want to make money by incentivizing people to download your program and buy premium features, and I understand MrAF probably wants to put food on the table without worrying about living paycheck to paycheck, but this is complete bullshit, there is little justification for trying to force people to use your program by removing stuff that doesn't require it to function. And it doesn't endear you to the sorts of people whose money you want to take either, this comes off as a scummy and predatory move and it'll just turn a lot of people off from wanting to use your program.WeMod does not scan your computer. We look for specific registry keys that are there when games are installed.
The reason I bring this up, is because there are a multitude of times where WeMod's trainer was working just fine with one of my games, and then you guys decide to update the trainer, and suddenly everything is broken and nothing works.Maybe I would like your program more, if you archived older versions of trainers like MrAF used to do, this new setup is less ideal for just about everyone involved than the last one was, and I think you guys know it is.
I understand you guys want to make money by incentivizing people to download your program and buy premium features, and I understand MrAF probably wants to put food on the table without worrying about living paycheck to paycheck, but this is complete bullshit, there is little justification for trying to force people to use your program by removing stuff that doesn't require it to function. And it doesn't endear you to the sorts of people whose money you want to take either, this comes off as a scummy and predatory move and it'll just turn a lot of people off from wanting to use your program.
Maybe I would like your program more, if you archived older versions of trainers like MrAF used to do, this new setup is less ideal for just about everyone involved than the last one was, and I think you guys know it is.
Are you using non-retail copies of games? That is the only reason why a new update wouldn't work.The reason I bring this up, is because there are a multitude of times where WeMod's trainer was working just fine with one of my games, and then you guys decide to update the trainer, and suddenly everything is broken and nothing works.
This used to happen with new MrAntiFun trainers in the past, but it wasn't an issue then because I could just revert to a version that worked, and everything was fantastic.
*I can't do that with WeMod* at least not as it currently exists.
If there was a way to readily access all the older versions of a trainer from WeMod, I wouldn't be upset.
And if there is some way to do this with WeMod, then I have no clue how to do it because of how clunky the UI is.
I think the main issue is; it's not that WeMod is bad, it's that it feels worse than what we used to do.
WeMod does not scan your computer. We look for specific registry keys that are there when games are installed.