Hi
@MrAntiFun,
I see that you give a file to replace the BattlEye launcher executable ingame. Surely to avoid BE to detect cheats.
So, it's a way to disable BE right ?
Like I don't know exactly what your file do, I just let this here just in case.
If the purpose is just to deactivate BE, I use another method. I don't use trainer actually but I need to deactivate BE because this piece of sh*t block ReShade. So I just go in my games library in UPlay, open the Ghost Recon Breakpoint page in this library, in the left panel I click on "Properties" then on the new page I go to the bottom and use the launch argument section and add : /belaunch -be
I accept then I launch the game and BE is not loading anymore.
If your file replacer just deactivate BE, maybe this way is similar and can be prefered by some people even if the way you do it with your file is as easy as this one.
So, again, i don't know how your program works and I will not give any judgment on it, clearly not. I just let this method here if you want to try it
With that, do you think you can add an "Easy Kills" function only against human hostiles please ? That should be like this in each Ghost Recon, for the player and the hostiles, the way UbiSoft makes hostiles like bullet proof walking targets like in The Division makes me mad.
Thanks !